One of the two best weeks of the year is in progress. VMworld 2016 and this year’s US version is located in Las Vegas. traditionally, a lot of announcements were made around new features and new products. Let’s find out what’s new in Horizon 7.0.2.
- Support for over 60 thin/zero clients by Dell, HP, Igel, 10ZIG, Fujitsu and Atrust
- Grid GPU support for nVIDIA Grid K1, K2, M6, M10 and M60 cards including H.264 encoder option for lower CPU consumption and increased scalability (less latency, 4K support and 6-13% better FPS).
- Bandwidth Optimization and controls (for stuff as bandwidth cap per user, H.264 encoder quality levels and audio level).
- SteelHead support for application and networking optimization.
- vRealize Operations support with session statistics (Round Trip Latency, encode frame rate, throughput and estimated bandwidth)
- UEM SmartPolicies
- Intel vDGA Graphics support with Intel Skylake GPU
RDSH Hosted Apps
- Realtime Audio/Video support for applications (webcam and audio support on HTML Access, Windows, Linux and MacOS).
- Generic USB redirection support (windows client only).
- Support parameter pass-through in RDSH apps (launch RDSH apps with dynamically generated parameters such as a SAML token).
- URL content redirection for MacOS client.
- Windows Media MMR is now supported for Linux-based Thin Clients
- File upload and download for the HTML Access client
- Windows 10 UWP client (supports client hardware like Raspberry Pi, several windows based thin clients and Hololens!)
- The Android client will be ready for Nougat.
- The iOS client will get iOS 10 support (including support for the Swiftpoint GT mouse, how cool is that!?)
- Increased clipboard size for multiple clients
- All clients have updated OpenSSL for enhanced security.
- Official Windows Server 2016 and Windows 10 support for Virtual Desktops and RDSH servers.
- Ability to map one certificate to multiple accounts so one smartcard could be used one one certificate on that smartcard can be mapped to multiple users.
- DPI Synchronization so remote content can be displayed pixel-to-pixel in 4K.
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